After this module, I now have a great understanding of the 12 principles of animation. Animating was a skill that I was not familiar with in 3D that much but the process of George’s class had an awesome influence on the flow of my journey in animation. I tried my best to watch as many references as possible and add George’s critiques to my work to make my work better. I’m really excited about the next module and starting a new chapter with Previs animation.
As for the Unreal Engine, I had a really good experience but also because my laptop is a bit rusty there were times that UE5 made me wanna quit everything. The thing is I love spending time working with a computer and figuring out the problems I have mathematically. Additionally, I’m thinking of having some shots rendered in UE5 for FMP as I can worry less about rendering and focus more on aesthetic aspects.
Overall I learned a lot of things in this module and I’m so excited to start the next module and learn more.
Down below you can see my showreel and also my design proposal for my FMP.