While working on my UE5 project, I realized that I needed an introduction for my narrative animation project. To achieve this, I decided to begin the animation with a shot of a planet that is always covered in snow. Using blueprints and instance materials, I was able to create a planet that resembles my vision perfectly, using Mars texture maps. Once I add animation and composite it in Nuke, the intro will look even better and be the perfect opening for my project.


These are the most important poses that a character does during the walk cycle; the contact pose, where the foot makes contact with the ground, and the passing pose, where the foot passes by the other leg. Other keyframes include the down pose, where the character’s body weight is shifted onto the foot that’s making contact with the ground, and the up pose, where the body weight is shifted onto the other foot. As for my planning, I used the planning in the “Animators Survival Kit”. You can see the walking cycle in blocking down below.